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Storyline consequences aside, the narrative was so well constructed that when you were asked to make hard choices that could very well affect who lived and died, those choices could not be taken lightly. The mechanic of making choices in order to alter the way the story played out was well done, but more than that, the game takes a toll on players. From the debut of Episode 1: A New Day, we knew we were playing something special.
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We all made different choices, which personalized each of our games, and yet we all came to the same conclusions.
#Youtube telltale games the walking dead season 3 for mac free
Over the course of the five individual reviews that we have written (feel free to catch up if you like: Episode 1: A New Day, Episode 2: Starved for Help, Episode 3: Long Road Ahead, Episode 4:Around Every Corner, and Episode 5: No Time Left), all of us that played the game chatted a bit about the story. And yet no one that has played these games should be entirely surprised to see the massive amounts of praise that this game has earned.
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If you mark it only on technical aspects, the occasional glitch mars the package, and the graphics – while perfectly tailored to encapsulate the comic-inspired world – aren’t groundbreaking by any stretch of the imagination. The controls are simple and often prone to sluggishness. If you judge The Walking Dead’s five episodes on gameplay alone, it will come up as absolutely lacking. Over the last five months, gamers have been given the chance to experience something old with a profoundly new twist. You can add to that list Telltale Games’ The Walking Dead, Season 1. They are important and significant, just like GoldenEye, Mario Kart, and dozens of others throughout the years that will stay with us forever. You can find flaws in games like Call of Duty 4: Modern Warfare and Uncharted 2: Among Thieves, but those titles have both shaped the way we look at games. That shouldn’t in anyway be seen as an indictment of the games released over the last few years – far from it, there have been some exceptional games out recently – but when developing our scoring system we purposefully set down very specific guidelines for what denotes a 10 out of 10 score.įor us to give a game a 10, it needs to be a title that we will look back on and see it as a pivotal game that influenced all the games that came after it. In all the years that we have scored our game reviews, we have yet to give any title a perfect 10. All a game needs in order to receive a perfect 10 is to fundamentally change the nature of gaming. It doesn’t even necessarily need to offer gameplay that is smooth and responsive. It doesn’t have to dominate with technical aspects or present mind-blowing graphics. Fitbit Versa 3įor a game to earn a score of 10, it doesn’t have to be perfect.